Foreign media PushSquare was invited to participate in theShadow blade zero” offline trial event, revealing some additional details:
The 22-minute real machine of “Shadow Blade Zero” actually comes from the basic PS5
Blurring the lines between Soul Game and traditional character action games, creating a unique blend like you still have a stamina bar, but “the rhythm is as wild as Devil May Cry”
The developer has repeatedly reiterated that Shadowblade Zero is by no means a copycat of FromSoftware’s game (The dev has reiterated on multiple occasions that this game isn’t a).
FromSoftware rip-off), and there will be four different difficulty options to choose from at launch
While the environment art is a bit lackluster, the variety of enemies and combat options is amazing. Also really like some of the animations of counterattacks and blocks in the video