PlayStation China’s official blog announced,Lost soulswill open offline trial play during ChinaJoy, when players will be able to experience the new boss Lingdian.
PlayStation China Official Blog:
The offline trial of “Lost Souls” is about to start.
New Boss: Lingdian debuts, full of edge. Ready to go, wait for review.
2025 ChinaJoy N1-G001 PlayStation booth, we sincerely invite you to visit and review it in person.
In addition, the official blog of PlayStation China also announced, PlayStation
ChinaJoy2025 special live broadcast program “Lost Souls” game sharing session will start at 12:00 on August 2nd! There are also limited gifts in the live broadcast room that continue to fall!
Just in the past few days, before CJ, “Lost Souls” held an offline demo event, inviting some media and self-media bloggers to participate. Here’s a detailed summary of the Lost Souls media preview video:
It’s more like an ACT action game like “Final Fantasy” than an ordinary action game, such as “Devil May Cry” and “Ninja Dragon”
Very focused on the plot, purely linear levels, does not support free exploration, and has many cutscenes
The prologue has a lot of NPCs, a big town, the protagonist can hang out, the protagonist is still a rebel, and it feels very much like “Final Fantasy 7: Remake”
The action is slightly stiff, there are more RPG elements, there are skill points, and the moves are unlocked
The equipment can punch 5-6 holes
There are four types of weapons, including great swords, sickles, one-handed swords and double-headed guns, and there are also different weapons of the same type, such as fire, ice, and boss drops
There are a lot of dialogues, including voice acting, character dialogue transitions, NPCs, and you can understand the world view setting
The battle is very smooth, more focused on numerical development, the early stage may feel more difficult, but the later stage is very simple
The combat is praised as the top of the ACT game, close to the domestic “Ninja Dragon”/”Devil May Cry”
Although the combat is top-notch, other things other than combat feel very rough, such as RPG, plot, movement, face modeling, etc. The dialogue is directly over in Shunyi, and sometimes the dialogue starts before the person has passed, and even some sound effects have not been implemented until now.