Do you see that mountain? Foreign media called on The Elder Scrolls 6 to join the real climb

Do you see that mountain? Foreign media called on The Elder Scrolls 6 to join the real climb

In the open world the game is constantevolveIn the past decade, the word “freedom” has been repeatedly mentioned, but it has also been constantly redefined. As early as 2011, Bethesda used the sentence “Do you see that mountain?” You can climb up” has become a popular topic among playersThe Elder Scrolls 6” is getting louder and louder, and we may need to seriously think about a question – it’s time to fulfill this promise.

The following is the foreign media The
In an article published by Gamer, the author called on The Elder Scrolls 6 to introduce a real “climbing” mechanism, and even completely liberate the free boundaries of exploration, like The Legend of Zelda: Breath of the Wild.

The original text is as follows:

There are many memes circulating about Todd in the cup, one of which is “Do you see that mountain?” You can climb up. “This meme or something like that, you’ve probably heard of it, and it’s been around since the era of The Elder Scrolls 5: Skyrim in 2011. It often appears in various discussions, as it has been in Fallout and Starfield over the years.

But the problem is:

The Elder Scrolls 6 really should make us “climb” that mountain.

I’m not talking about walking up the path,

Nor is it about riding a horse up an impossible slope.

Not to mention jumping back awkwardly until you climb up.

I mean, “climbing” in the true sense.

Climbing has long been standard in open-world games

As early as 2017, The Legend of Zelda: Breath of the Wild easily revolutionized open-world gameplay. You’ve probably heard this kind of thing many times, but one of its biggest innovations is that it allows you to climb anything.

That’s right, anything.

In a way, it was a bit strange to let Link grab a smooth rock slab and climb up, but the freedom it gave us to explore this vast sandbox world was unprecedented.

Of course, the Assassin’s Creed series has long been known for its parkour system, but it wasn’t until 2018’s Assassin’s Creed Odyssey that players could really climb cliffs and vertical terrain at will. 2022’s Horizon: West also introduces a freer climbing system than 2017’s Horizon: Dawn.

Horizon: Dawn of Dawn was released just days before the release of Breath of the Wild, becoming the last game “before Zelda reinvented the open world”.

Breath of the Wild also brought a paragliding system, which has since become almost standard in the industry, appearing in Genshin Impact, The Tale of Fenix, Horizon: Western, and even the upcoming Light
No Fire)》…… However, I don’t think the Elder Scrolls series will give us paragliding. Unless……

It’s time for The Elder Scrolls 6 to give us more freedom

The Elder Scrolls series has always been about “freedom”. It is committed to allowing us to let ourselves go in a vast fantasy world, discover hidden secrets and places in every inch of land, and can shape any character we want to be. What if I want to be a climber, Todd?

If The Elder Scrolls 6 allows us to climb anything at will, it will give players more reasons to explore the world. Those “dead corner” spaces can now accommodate new secrets and tasks, and may even be excavated many years later. The world of Breath of the Wild has 900 Krog Seeds – I don’t want to look for 900 Balenzanya gems in The Elder Scrolls 6, but it does show that exploration only makes sense if you can “explore anywhere”.

Imagine if you played as a stealth archer again, but this time you could climb the rooftops of the city, mark the Dark Brotherhood’s assassination targets from the shadows, and sneak away from the reach of the guards – isn’t that cool?

If the game does not have a climbing mechanism, it is equivalent to completely sealing the evolution of The Elder Scrolls. From 2011 to the present, the genre has experienced numerous breakthroughs, from Breath of the Wild to The Witcher 3, from Red Dead Redemption 2 to Death Stranding 2.

The climbing mechanic is the system I most hope The Elder Scrolls 6 will introduce. It has the high potential to become the most transformative element of the entire gaming experience.

Of course – if you would give me a paraglider, I would gladly accept it.

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